// Clase que define la base de un cilindro utilizando vertices

#ifndef VERTEX_CYLINDER_BASE_H_
#define VERTEX_CYLINDER_BASE_H_

#include "VertexGeo.h"

class VertexCylinderBase : public VertexGeo
{
private:
	// Atributo size
	float mSize;
public:
	VertexCylinderBase( float r,int resolution, VisibleFace vf, GraphicalFace gf,ShadingModel sm );
	~VertexCylinderBase();
};


#endif // VERTEX_CYLINDER_BASE_H_